Evidence map›Paper›PMID 38929617›Full record

ReviewMedicina (Kaunas, Lithuania)2024

The Role of Virtual Reality in the Management of Football Injuries.

Andrea Demeco, Antonello Salerno, Marco Gusai, Beatrice Vignali, Vera Gramigna, Arrigo Palumbo, Andrea Corradi, Goda Camille Mickeviciute, Cosimo Costantino

Abstract readReview
In one paragraph

Review in Medicina (Kaunas, Lithuania), 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers, 4 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed, 4 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 4 syntheses or guidelines pooled it.

  1. Pooled it
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

9 authors.

Andrea DemecoDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.ORCID 0000-0001-5419-4275
Antonello SalernoDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.
Marco GusaiDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.ORCID 0009-0003-4724-4176
Beatrice VignaliDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.
Vera GramignaDepartment of Medical and Surgical Sciences, University of Catanzaro "Magna Graecia", 88100 Catanzaro, Italy.
Arrigo PalumboDepartment of Medical and Surgical Sciences, University of Catanzaro "Magna Graecia", 88100 Catanzaro, Italy.
Andrea CorradiDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.
Goda Camille MickeviciuteCenter of Rehabilitation, Physical and Sport Medicine, Vilnius University Hospital Santaros Klinikos, LT-08661 Vilnius, Lithuania.ORCID 0000-0003-2559-2877
Cosimo CostantinoDepartment of Medicine and Surgery, University of Parma, 43126 Parma, Italy.ORCID 0000-0003-0563-5235

Funding

Project funded under the National Recovery and Resilience Plan (NRRP), Mission 4 Component 2 Investment 1.5 - Call for tender No. 3277 of 30/12/2021 of Italian Ministry of University and Re-search funded by the European Union - NextGenerationEU Project code ECS00000033, Concession Decree No. 1052 of 23/06/2022 adopted by the Italian Min-istry of University and Research, CUP D93C22000460001, "Ecosystem for Sustainable Transition in Emilia-Romagna" (Ecosister)
6 · The paper itself

Abstract

Injuries represent a serious concern for football players, with a significant loss in terms of sport participation and long periods of rehabilitation. According to the 2019/20 UEFA Élite Club Injury Report, the average incidence of injuries during training is 2.8 per 1000 h of training, with an average absence from training of 20 days. In addition, injured athletes are 4 to 7 times more likely to relapse than uninjured athletes. High workloads and reduced recovery periods represent two of the most important modifiable risk factors. In this context, prevention and an adequate rehabilitation protocol are vital in managing injuries, reducing their incidence, and improving the return to competition. In recent years, technological development has provided new tools in rehabilitation, and Virtual reality (VR) has shown interesting results in treating neurologic and orthopedic pathologies. Virtual Reality (VR) technology finds application in the sports industry as a tool to examine athletes' technical movements. The primary objective is to detect the biomechanical risk factors associated with anterior cruciate ligament injury. Additionally, VR can be used to train athletes in field-specific techniques and create safe and controlled therapeutic environments for post-injury recovery. Moreover, VR offers a customizable approach to treatment based on individual player data. It can be employed for both prevention and rehabilitation, tailoring the rehabilitation and training protocols according to the athletes' specific needs.

Indexed as

Athletic InjuriesVirtual RealityAnterior Cruciate Ligament InjuriesAthletesHumansRisk FactorsSoccerathletesrehabilitationSoccersport

Identifiers

PMID38929617
PMCPMC11205647

What Socratic holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.