Evidence map›Paper›PMID 39594937›Full record

ArticleChildren (Basel, Switzerland)2024

Affording Social Experience for Adolescents Using Immersive Virtual Reality: A Moderated Mediation Analysis.

Gege Li, Heng Luo, Xin Yin, Yan Zhang, Zijian Li

Abstract read
In one paragraph

Article in Children (Basel, Switzerland), 2024. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Review
  2. Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Gege LiFaculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China.
Heng LuoFaculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China.ORCID 0000-0002-6551-8885
Xin YinFaculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China.
Yan ZhangFaculty of Artificial Intelligence in Education, Central China Normal University, Wuhan 430079, China.
Zijian LiSchool of Fine Arts, Central China Normal University, Wuhan 430079, China.

Funding

Graduate Education Innovation Funding Project of Central China Normal University 2024CXZZ048Ministry of Education 22YJC760044National Natural Science Foundation of China 62177021
6 · The paper itself

Abstract

backgroundImmersive virtual reality (IVR) serves as a promising tool to provide adolescents with enriched social experience due to its high-fidelity simulations and multimodal interaction. This study aims to design and develop a multi-user IVR collaborative game utilizing simultaneous localization and mapping (SLAM)-based inside-out tracking technique to foster social experience among students. Also, this study explored the mechanism by which technology acceptance affected social experience in the IVR collaboration game, focusing on the mediating effects of presence, collective efficacy, and group effectiveness, as well as the moderating effect of social-emotional competence (SEC).

methodsA total of 104 seventh graders from a middle school in Central China participated in this study and completed the questionnaire. Finally, 87 valid questionnaire responses were retrieved.

resultsThe results revealed that technology acceptance both directly and indirectly influenced social experience. The mediation analysis revealed a key pathway influencing social experience: technology acceptance → presence → collective efficacy → group effectiveness → social experience. However, no moderating effect of SEC was found in the relationship between technology acceptance and social experience, group effectiveness, and social experience.

conclusionsBased on these results, more appropriate IVR interventions could be developed for social-emotional learning among children and adolescents.

Indexed as

IVR collaboration gamepresenceproductive collaborationsocial–emotional competencesocial experiencetechnology acceptance

Identifiers

PMID39594937
PMCPMC11593269

What Socratic holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.