Evidence map›Paper›PMID 40281351›Full record

ArticleBehavior research methods2025

Studying the influence of single social interactions on approach and avoidance behavior: A multimodal investigation in immersive virtual reality.

Sabrina Gado, Matthias Gamer

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Article in Behavior research methods, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

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0cells of the map it votes in
3citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Sabrina GadoDepartment of Psychology, Experimental Clinical Psychology, Julius-Maximilians-Universität Würzburg, Marcusstr. 9-11, 97070, Würzburg, Germany. sabrina.gado@uni-wuerzburg.de.ORCID http://orcid.org/0000-0002-9792-0895
Matthias GamerDepartment of Psychology, Experimental Clinical Psychology, Julius-Maximilians-Universität Würzburg, Marcusstr. 9-11, 97070, Würzburg, Germany.ORCID http://orcid.org/0000-0002-9676-9038

Funding

Deutsche Forschungsgemeinschaft 433490190
6 · The paper itself

Abstract

When studying spontaneous or learned emotional responses to social stimuli, research has traditionally relied on simplified stimuli repeatedly presented on a computer screen in standardized laboratory environments. While these studies have provided important insights into social perception and cognition, their restricted ecological validity may impede the extrapolation of findings to everyday social contexts. Here, we developed a novel immersive virtual reality scenario that permits the examination of social approach and avoidance behavior under naturalistic circumstances while at the same time maintaining full experimental control. Using a combination of a social conditioning procedure with a social approach-avoidance test, we conducted two experiments (both with N = 48 female participants) to investigate how individuals differing in trait social anxiety adapt their behavior after a single encounter with an either friendly or unfriendly virtual agent. In addition to overt approach and avoidance behavior, we acquired subjective ratings, eye-tracking data, and autonomic responses. Overall, we observed significant effects of the social conditioning procedure on autonomic responses and participants' exploration behavior. After initially increased attention, participants exhibited avoidance of social threats as indicated by a higher interpersonal distance and decreased visual attention towards the negatively conditioned virtual agent in the test phase. We found no association between hypervigilance and trait social anxiety but observed higher fear ratings and enhanced avoidance of social threats in participants with elevated anxiety levels. Altogether, this study demonstrates the potential of immersive virtual environments for examining social learning processes under conditions resembling real-life social encounters.

Indexed as

Avoidance LearningSocial BehaviorSocial InteractionVirtual RealityAdolescentAdultAnxietyFearFemaleHumansMaleSocial PerceptionYoung AdultEcological validitySocial attentionSocial conditioningVigilance-avoidanceVirtual reality

Identifiers

PMID40281351
PMCPMC12031922

What Socratic holds

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LicenceCC BY
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.