ArticleHealth science reports2025
What's About Adolescent Online Gamers' Mental Health? Psychological and Cortisol-Stress-System Outcomes in Childhood and Adolescence: A Prospective Longitudinal Case-Control Study.
Article in Health science reports, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
1 citing paper in PubMed.
- Moderated Mediation in Problematic Digital Gaming Among Adolescents: Self-Esteem, Social Anxiety, Self-Concealment, and Sensation Seeking.Children (Basel, Switzerland) · 2025Article
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Authors and funding
11 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Background and Aims: Internet gaming disorder (IGD) is a relevant psychiatric disorder during adolescence. Excessive digital gaming has been associated with youth mental health problems. Prospective studies combining psychological and biological outcomes in childhood and adolescence are rare. Methods: A sample of Results: At t1, there were no differences between adolescent gamers versus nongamers. At t2, self-reports indicated elevated psychological stress ( Conclusion: The phenomenon of online gaming in adolescence had no precursors in childhood, while it was associated with current mental health and stress parameters. The extent of gaming, as defined by the DSM-5 IGD symptoms, was found to be associated with screen time and mental health issues in childhood and adolescence. Consequently, it can be hypothesized that adolescent online gaming is a symptom of earlier as well as a risk factor for current mental health problems during adolescence, with specific consequences for boys and girls.
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