Evidence map›Paper›PMID 40859331›Full record

ArticleBMC psychology2025

Mediating role of depression and gender in the relationship between daily video games exposure and internet gaming disorder (IGD) among college students.

Li-Jin Wang, Lin-Lin Mu, Xiang-Yu Li, Pei-Pei Song, Zheng-Ze Pan, Yu-Xin Gao, Fan Duan, Hao-Nan Li, Wen-Bo Du, Xun Song and 5 more

Abstract read
In one paragraph

Article in BMC psychology, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

15 authors.

Li-Jin Wang *School of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Lin-Lin Mu *School of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Xiang-Yu Li *School of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Pei-Pei SongSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Zheng-Ze PanSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Yu-Xin GaoSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Fan DuanSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Hao-Nan LiSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Wen-Bo DuSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Xun SongSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Jin-Xuan ChenSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Yue WangSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China.
Na ZhongShanghai Mental Health Center, Shanghai Jiao Tong University School of Medicine, Shanghai, China.
Xiao-Chu ZhangCAS Key Laboratory of Brain Function and Disease, School of Life Sciences, University of Science and Technology of China, Hefei, Anhui, China.
Dong-Liang JiaoSchool of Mental Health, Bengbu Medical university, Bengbu, Anhui, China. jdl3925697@163.com.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

To investigate the relationship between daily Video Games exposure and Internet Gaming Disorder (IGD) with reference to college students, analyse the mediating role of Depression and gender, and provide a theoretical basis for the prevention and treatment of IGD in college students. Using cluster random sampling, 1527 college students were selected to join the study. A Demographic questionnaire, Internet Gaming Disorder Test-20 (IGD-20), and Patient Health Questionnaire-9 (PHQ-9) were adopted to investigate Video Games and Depression among college students. Using the mediating effect analysis method, this study explores the mediating role of Depression in the relationship between daily play time and IGD, as well as the moderating role of gender. College students' daily Video Games exposure, gender and severity of Depression were independent factors influencing IGD. Mediation analysis revealed that Depression played a mediating role between daily Video Games exposure and IGD. In the mediating model, gender moderates the line from Depression to IGD. Male university students exhibiting prolonged gaming behavior coupled with depressive mood are at elevated risk for developing IGD and require prioritized intervention. Implementing targeted strategies to enhance emotional regulation skills - particularly for male students - may serve as one of pivotal preventive measure against IGD within collegiate populations.

Indexed as

Behavior, AddictiveDepressionInternet Addiction DisorderStudentsVideo GamesAdolescentAdultFemaleHumansInternetMaleSex FactorsSurveys and QuestionnairesUniversitiesYoung AdultDepressionGenderInternet gaming disorderVideo games exposure

Identifiers

PMID40859331
PMCPMC12379333

What Socratic holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.