Evidence mapPaperPMID 41104108Full record

ArticlePatient preference and adherence2025

A Gamification mHealth Intervention to Enhance Adherence to Personalized Exercise for Older Adults with Chronic Diseases: A Randomized Controlled Trial Protocol.

Guoli Zhang, Yuxin Xia, Xuelei Li, Yun Zhang, Xuejie Xu, Ting Sun

Abstract read
In one paragraph

Article in Patient preference and adherence, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

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PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Guoli ZhangSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.ORCID 0009-0007-0208-1798
Yuxin XiaSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.
Xuelei LiSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.ORCID 0009-0003-1873-2736
Yun ZhangSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.
Xuejie XuSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.
Ting SunSchool of Nursing, Bengbu Medical University, Bengbu, Anhui, People's Republic of China.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Despite proven benefits, intelligent personalized exercise prescription (IPEP) adherence remains low in middle-aged and older adults with chronic diseases (MOACD). Research evidence suggests that mobile health (mHealth)-based gamification interventions can improve participation in physical activity; however, their effects on adherence to IPEP remain unclear. Moreover, most studies report that adherence often declines rapidly once gamification interventions end, and no effective strategies have been proposed to address this issue. This study embeds the Octalysis gamification framework into a smartphone-based app to investigate the effects of an mHealth-based gamification intervention on adherence to IPEP among MOACD, as well as on related physical and psychological outcomes. Additionally, the study examines whether combining gamification interventions with health education can help sustain adherence after the intervention concludes. Methods: We propose a double-center, single-blind, three-arm randomized controlled trial. We will recruit 132 MOACD who will participate in dyads (66 pairs). Participants will be randomly assigned to three groups: a non-gamification group, a gamification group, or a health education plus gamification group. The intervention will last for 12 weeks, followed by a 12-week follow-up period. The primary outcome is adherence to IPEP, defined as the proportion of days on which participants completed their prescribed exercise tasks at 12 and 24 weeks. Secondary outcomes include biomedical risk factors, sedentary behavior, sleep quality, self-efficacy, intrinsic motivation, patient satisfaction, and the acceptability of the intervention. Conclusion: This trial employs the Octalysis gamification framework to design an intervention aimed at enhancing adherence to the IPEP. The findings may inform the development of scalable digital interventions to promote physical activity and long-term adherence among MOACD.

Indexed as

gamification designintrinsic motivationlow adherenceOctalysis gamification frameworkself-efficacysmartphone app

Identifiers

PMID41104108
PMCPMC12523683

What Socratic holds

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.