Evidence mapPaperPMID 41266244Full record

ArticleJournal of epidemiology and community health2026

Associations between relative deprivation and problematic gaming in adolescence: evidence from an Italian representative sample.

Tommaso Galeotti, Michela Lenzi, Frank J Elgar, Claudia Marino, Natale Canale, Marta Gaboardi, Gonneke W J M Stevens, Hilde Brons, Silvia Ciardullo, Giacomo Lazzeri and 1 more

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Article in Journal of epidemiology and community health, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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1 · What the graph read from it

What it found

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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

Who cites it

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4 · The record

Corrections and comments

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5 · Who and what money

Authors and funding

11 authors.

Tommaso GaleottiDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy tommaso.galeotti@phd.unipd.it.ORCID http://orcid.org/0000-0002-1442-3747
Michela LenziDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy.
Frank J ElgarDepartment of Equity, Ethics and Policy, McGill University, Montreal, Quebec, Canada.ORCID http://orcid.org/0000-0003-0290-5500
Claudia MarinoDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy.
Natale CanaleDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy.
Marta GaboardiDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy.
Gonneke W J M StevensInterdisciplinary Social Sciences, Utrecht University, Utrecht, The Netherlands.
Hilde BronsFaculty of Behavioural and Movement Sciences, Clinical Child and Family Studies, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands.
Silvia CiardulloNational Centre for Disease Prevention and Health Promotion, Istituto Superiore di Sanità, Rome, Italy.
Giacomo LazzeriDepartment of Molecular and Developmental Medicine, Università degli Studi di Siena, Siena, Italy.
Alessio VienoDepartment of Developmental and Social Psychology, Università degli Studi di Padova, Padua, Italy.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundProblematic gaming is a known risk factor for adolescent well-being. Yet, socioeconomic factors that might contribute to problematic gaming in adolescence have not been fully explored. This study examined the association between relative deprivation, defined as an individual's financial gap relative to their classmates, and problematic gaming in a representative sample of Italian adolescents.

methodsWe analysed data on family material assets and self-reported symptoms of problematic gaming from 58 881 participants in the 2021/2022 Italian Health Behaviour in school-aged children study. Relative deprivation was measured using the Yitzhaki index, with classmates as a social reference group. Associations with problematic gaming were tested using a two-level multiple logistic regression model while accounting for the effects of economic, sociodemographic and psychological factors.

resultsAdolescents reporting higher relative deprivation were eight times more likely to be classified as problematic gamers compared with their better-off peers, after controlling for individual and class-level deprivation, and self-efficacy beliefs. Males, younger adolescents and adolescents with lower self-efficacy were more at risk of being problematic gamers.

conclusionThe current study expands the existing literature on the detrimental impact of inequalities on adolescent behaviours by highlighting the association between relative deprivation and problematic gaming. Policymakers are advised to implement measures to reduce inequalities and mitigate maladaptive gaming patterns among adolescents.

Indexed as

Adolescent BehaviorBehavior, AddictiveInternet Addiction DisorderVideo GamesAdolescentChildFemaleHumansItalyMaleRisk FactorsSelf EfficacySelf ReportSocioeconomic Factorsadolescentbehavior, addictivehealth behaviorpublic health

Identifiers

PMID41266244
PMCPMC13018766

What Socratic holds

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LicenceCC BY-NC
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.