Evidence map›Paper›PMID 41328457›Full record

Trial reportJournal of medical Internet research2025

Effect of a Digital Health Physical Activity Program Integrating Gamification for Obesity Management in Comparison With Usual Care: Randomized Controlled Trial With an Ideographic Approach.

Alexandre Mazéas, Aïna Chalabaev, Marine Blond, Charline Mourgues, Bruno Pereira, Martine Duclos

Registry-linked trialAbstract readRandomized Controlled TrialComparative Study
In one paragraph

Trial report in Journal of medical Internet research, 2025. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT04887077 (Digital Intervention Promoting Physical Activity Among Obese People Randomized Controlled Trial), which is not on this map. Cited by 6 papers.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04887077 nacompletednot on this map

Digital Intervention Promoting Physical Activity Among Obese People Randomized Controlled Trial: Assessing the Effects of a Digital Intervention to Promote Physical Activity in Patients With Obesity and/or Type 2 Diabetes Mellitus

TypeinterventionalSponsorUniversity Hospital, Clermont-FerrandRan2021 to 2023Enrolled56ConditionsObesity, Diabete Type 2ArmsKiplin, face-to-face
3 · Its place in the literature

Who cites it

6 citing papers in PubMed.

  1. Trial
  2. Article
  3. Article
  4. Article
  5. Review
  6. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Alexandre MazéasDanish Centre for Motivation and Behaviour Science (DRIVEN), Department of Sports Science and Clinical Biomechanics, University of Southern Denmark, Moseskovvej 39, Odense, 5230, Denmark, 45 65504525.ORCID http://orcid.org/0000-0002-0255-6032
Aïna ChalabaevSENS (Laboratoire Sport et Environnement Social), Université Grenoble Alpes, Saint-Martin d'Hères, France.ORCID http://orcid.org/0000-0002-1806-354X
Marine BlondKiplin, Nantes, France.ORCID http://orcid.org/0000-0002-5327-641X
Charline MourguesDepartment of Biostatistics unit, University Hospital Clermont-Ferrand, Hospital G. Montpied, Clermont-Ferrand, France.ORCID http://orcid.org/0000-0003-0357-3595
Bruno PereiraDepartment of Biostatistics unit, University Hospital Clermont-Ferrand, Hospital G. Montpied, Clermont-Ferrand, France.ORCID http://orcid.org/0000-0003-3778-7161
Martine DuclosDepartment of Sport Medicine and Functional Explorations, University Hospital Clermont-Ferrand, Hospital G. Montpied, Clermont-Ferrand, France.ORCID http://orcid.org/0000-0002-7158-386X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Digital health interventions and gamification hold promise for managing chronic diseases, but evidence comparing their efficacy, long-term effectiveness, and cost-efficiency with those of usual care is limited. Moreover, there is a growing need for randomized controlled trials (RCTs) evaluating digital physical activity interventions to incorporate idiographic approaches and intensive longitudinal assessments that capture individual variability and the dynamic nature of behavior change. Objective: This 2-arm parallel RCT with embedded N-of-1 analyses examined whether a digital intervention integrating gamification and telecoaching (Kiplin program) outperformed a supervised, face-to-face, adapted physical activity program (usual care) in improving physical activity, clinical outcomes, and cost-effectiveness among adults with obesity and type 2 diabetes (T2D). Methods: We randomized (1:1) 50 patients with obesity or T2D (mean age 47.90, SD 12.49 years; 37/50, 74% female) referred to the University Hospital of Clermont-Ferrand, France, to either the Kiplin digital program or the usual care group. Both programs lasted 3 months, with a 6-month follow-up. The Kiplin intervention included 2 face-to-face and 20 online supervised sessions and 3 mobile app games, whereas the control group completed a standard hospital-based adapted physical activity (APA) program with 3 individual face-to-face, supervised sessions per week (36 sessions). The primary outcome was the change in daily step count, measured objectively and continuously via wearable devices from baseline to the end of the intervention. Secondary outcomes included changes in accelerometer-assessed physical activity, quality of life, body composition, physical capacities, and daily steps over 9 months. Program adherence was also evaluated. Mixed-effects models and generative additive models were conducted to analyze both between- and within-person evolutions in physical activity. A cost-utility analysis was computed to compare the cost-effectiveness of the programs. Results: Compared with usual care, Kiplin participants achieved greater increases in daily steps during both the 3-month intervention (+1085 steps/day) and follow-up (+1775 steps/day), with sustained effects over time. Idiographic analyses revealed marked heterogeneity, showing substantial between- and within-person variability, with 9 participants exhibiting nonlinear patterns and divergent individual trajectories, with some participants showing no improvement. No significant group differences were observed in secondary clinical outcomes, except for change in moderate-to-vigorous physical activity, in favor of the Kiplin group. Cost-utility analyses showed no significant difference between programs. Kiplin participants attended an average of 14.68 of 22 possible APA sessions and engaged in an average of 2.6 games. In contrast, usual care patients attended an average of 30.27 of 36 APA sessions. Conclusions: This study demonstrates the potential of digital gamified interventions to promote and sustain physical activity, offering an alternative to face-to-face programs. However, individual heterogeneity in the response to the intervention highlights the need for screening tools and tailored approaches. Further large-scale studies are warranted to evaluate the long-term clinical and economic impact of such interventions.

Indexed as

ExerciseObesityAdultCost-Benefit AnalysisDiabetes Mellitus, Type 2Digital HealthFemaleHumansMaleMiddle AgedTelemedicinebehavior changecost-benefit analysisdigital healthgamificationinterventionmHealthphysical activityrandomized controlled trialsports and exercise medicinetelemedicine

Identifiers

PMID41328457
PMCPMC12669915

What Socratic holds

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LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.