Evidence mapPaperPMID 41490776Full record

ArticleJMIR serious games2026

Efficacy and Safety of a Video Game-Like Digital Therapy Intervention for Chinese Children With Attention-Deficit/Hyperactivity Disorder: Single-Arm, Open-Label Pre-Post Study.

Mengyi Bao, Shang Feng, Jiaheng Wang, Jia Ye, Jiangping Wang, Wenyu Li, Kewen Jiang, Lin Yao

Abstract read
In one paragraph

Article in JMIR serious games, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0cells of the map it votes in
0citing papers in PubMed
field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Mengyi Bao *Children's Hospital of Zhejiang University School of Medicine, Hangzhou, Zhejiang, China.ORCID https://orcid.org/0000-0002-2736-6737
Shang Feng *SDO Digital Therapeutics Innovation Center, Shanghai, Shanghai, China.ORCID https://orcid.org/0000-0001-9185-9686
Jiaheng Wangthe MOE Frontiers Science Center for Brain and Brain-Machine Integration, the College of Computer Science, and the College of Biomedical Engineering and Instrument Science, Zhejiang University, Hangzhou, Zhejiang, China.ORCID https://orcid.org/0009-0005-0815-0518
Jia YeShengzhou People's Hospital (the First Affiliated Hospital of Zhejiang University Shengzhou Branch), Shengzhou, Zhejiang, China.ORCID https://orcid.org/0009-0007-8919-7135
Jiangping WangChildren's Hospital of Zhejiang University School of Medicine, Hangzhou, Zhejiang, China.ORCID https://orcid.org/0000-0003-3913-1967
Wenyu LiSDO Digital Therapeutics Innovation Center, Shanghai, Shanghai, China.ORCID https://orcid.org/0009-0005-0089-6729
Kewen JiangChildren's Hospital of Zhejiang University School of Medicine, Hangzhou, Zhejiang, China.ORCID https://orcid.org/0000-0003-3147-6514
Lin Yaothe MOE Frontiers Science Center for Brain and Brain-Machine Integration, the College of Computer Science, and the College of Biomedical Engineering and Instrument Science, Zhejiang University, Hangzhou, Zhejiang, China.ORCID https://orcid.org/0000-0003-2065-7280

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundThe digital therapy of attention-deficit/hyperactivity disorder (ADHD) based on a "self-adaptive multitasking training paradigm" has been developed to improve the cognitive functional impairments and attention deficits of children with ADHD. However, the efficacy and safety of such treatment for Chinese patients remain untested.

objectiveThis study aimed to preliminarily evaluate the actual intervention effects of a video game-like training software (ADHD-DTx) for children with ADHD aged 6-12 years as the first nationally certified digital therapeutics medical device for ADHD in China. We performed a single-arm, open-label efficacy and safety study.

methodsThis is a single-arm, open-label, pre-post efficacy and safety study. A total of 97 participants were included in the analysis. Participants received digital therapy (ADHD-DTx) and basic behavioral parent training for 4 weeks (25 min/day, ≥5 times/week) without medication. The efficacy outcomes included the Test of Variables of Attention (TOVA), Swanson, Nolan, and Pelham Questionnaire, version 4 (SNAP-IV), Weiss Functional Impairment Rating Scale (WFIRS), and Conner's Parent Symptom Questionnaire (PSQ). Safety-related events were monitored during and after the trial.

resultsFrom day 0 (baseline) to day 28, the population TOVA Attention Performance Index exhibited statistically significant improvement (from mean -4.15, SE of the mean [SEM] 0.32 to mean -1.70, SEM 0.30; t

conclusionsThis study preliminarily suggested the significant improvements of ADHD symptoms and attention function after 4 weeks of ADHD-DTx digital therapy combining basic behavioral parent training with satisfying safety outcomes.

Indexed as

ADHDattentionattention-deficit/hyperactivity disordercognitive trainingdigital therapyrehabilitation

Identifiers

PMID41490776
PMCPMC12817042

What Socratic holds

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.