Evidence map›Paper›PMID 41606533›Full record

ArticleBMC psychiatry2026

An investigation into internet gaming disorder and psychological correlates among medical undergraduates in vocational colleges in China: a cross-sectional appraisal.

RongFang He, Bo Xiang, Min Lin, Juan Chen, ShuMei Lin, Feng Ye

Abstract read
In one paragraph

Article in BMC psychiatry, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

RongFang HeDepartment of Infectious Diseases, The First Affiliated Hospital of Xian Jiaotong University, Yanta Zilu Road, Xi'an, Shaanxi, 710061, China.ORCID 0000-0003-4215-764X
Bo XiangDepartment of Psychiatry, Fundamental and Clinical Research on Mental Disorders Key Laboratory of Luzhou, Affiliated Hospital of Southwest Medical University, Luzhou, Sichuan, 646000, China.ORCID 0009-0006-8459-6113
Min LinDepartment of Psychiatry, Fundamental and Clinical Research on Mental Disorders Key Laboratory of Luzhou, Affiliated Hospital of Southwest Medical University, Luzhou, Sichuan, 646000, China.ORCID 0009-0008-0579-2744
Juan ChenDepartment of Psychiatry, Fundamental and Clinical Research on Mental Disorders Key Laboratory of Luzhou, Affiliated Hospital of Southwest Medical University, Luzhou, Sichuan, 646000, China.ORCID 0009-0000-8668-9969
ShuMei Lin *Department of Infectious Diseases, The First Affiliated Hospital of Xian Jiaotong University, Yanta Zilu Road, Xi'an, Shaanxi, 710061, China. lsmxjtu@126.com.ORCID 0000-0001-9130-6117
Feng Ye *Department of Infectious Diseases, The First Affiliated Hospital of Xian Jiaotong University, Yanta Zilu Road, Xi'an, Shaanxi, 710061, China. Yefeng.jiaotong@163.com.ORCID 0009-0009-6302-6893

Funding

Medical Development Fund of Xi'an Jiaotong University XJYG2025-SFJJ024Project of Luzhou Science and Technology Bureau 2024JYJ023
6 · The paper itself

Abstract

backgroundInternet Gaming Disorder (IGD) is a recognized public health concern, particularly among young adults. Medical students in vocational colleges in China face a unique combination of high academic pressure and potential exposure to problematic gaming behaviors. This study aimed to determine the prevalence of IGD and investigate its relationship with key psychological correlates, including depression, anxiety, and mental well-being, in this specific population.

methodsThis cross-sectional survey was conducted from January 2021 to March 2025 in four vocational colleges in Sichuan Province, China. A total of 7,045 medical undergraduates provided valid survey responses, exceeding the calculated minimum sample size of 6,793. Participants completed standardized instruments, including the Internet Gaming Disorder Scale-Short Form (IGDS9-SF), the Patient Health Questionnaire 9 (PHQ-9), the Generalized Anxiety Disorder 7-item (GAD-7), and the Warwick-Edinburgh Mental Well-being Scale (WEMWBS). Rigorous quality assurance was maintained through standardized participant training and data validation protocols, including a 5% random re-entry check with a conformity threshold of ≥ 95. Data analysis included descriptive statistics, correlation analyses, multiple linear regression, and Structural Equation Modeling (SEM).

resultsThe study determined the prevalence of IGD (defined as IGDS9-SF ≥ 25) within the cohort. Regression analysis demonstrated that IGD severity was significantly and positively associated with symptoms of depression (PHQ-9: β = 0.310, t = 14.219, p < 0.001) and anxiety (GAD-7: β = 0.215, t = 8.103, p < 0.001). A strong bivariate correlation was observed between GAD-7 and IGDS9-SF (r = 0.388, p < 0.01). Conversely, higher IGD severity was found to be significantly associated with poorer mental well-being (WEMWBS scores). The final SEM further elucidated the direct and indirect complex pathways through which various demographic and psychological factors influence IGD severity.

conclusionsIGD is a prevalent issue among Chinese medical undergraduates in vocational colleges and is significantly linked to adverse mental health outcomes, including increased depression and anxiety symptoms. These findings emphasize the necessity of developing and implementing targeted mental health screening and intervention programs to address problematic gaming behaviors within vocational medical education settings. CLINICAL TRIAL NUMBER: Not applicable.

Indexed as

AnxietyDepressionInternet Addiction DisorderStudents, MedicalVideo GamesAdultChinaCross-Sectional StudiesFemaleGeneralized Anxiety DisorderHumansInternetMalePrevalencePsychological Well-BeingUniversitiesAnxietyDepressionInternet addictionInternet gaming disorderMedical studentsMental healthOnline gaming

Identifiers

PMID41606533
PMCPMC12930899

What Socratic holds

Textmetadata
LicenceCC BY-NC-ND
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.