ReviewFrontiers in pediatrics2026
A scoping review of the application scope of digital technologies in lower limb rehabilitation and balance training for children with cerebral palsy.
Review in Frontiers in pediatrics, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
0 citing papers in PubMed.
No citing paper in PubMed yet.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Objective: This study aims to systematically review the application scope of digital technologies in lower limb rehabilitation and balance training for children with cerebral palsy (CP), identify the intervention effects and barriers associated with various types of technologies, and provide evidence-based guidance for clinical practice and home-based rehabilitation. Methods: Following the Joanna Briggs Institute (JBI) scoping review framework, a comprehensive literature search was conducted in PubMed, Embase, Web of Science, and the Cochrane Library for studies published from January 1, 2008, to January 1, 2025. The included studies were published between 2008 and 2024. Eligible studies included children with CP aged ≤18 years, involving the application of digital technologies in any form to lower limb or balance-related assessment, intervention, validation, or prediction Two reviewers independently screened the literature and extracted valid data. Study quality was assessed using the Mixed Methods Appraisal Tool (MMAT). Results: A total of 85 studies were included, encompassing five major categories of digital technologies: robotics/exoskeletons, virtual reality, sensors with real-time feedback, internet-based telerehabilitation, and game-based technologies. Robotics and exoskeletons significantly improved gait and balance in children through repetitive and precise training. Virtual reality and game-based interventions enhanced postural control, motor engagement, and motivation. Sensor and feedback technologies emphasize real-time monitoring and personalized correction. Internet platforms showed potential value in home-based rehabilitation and functional training. However, high costs, technical complexity, and limited cultural adaptability remain major barriers to widespread adoption and implementation. Conclusion: Digital technologies have been evaluated for lower-limb and balance rehabilitation in children with CP, and several studies reported improvements in gait- and balance-related outcomes and training engagement. Future research should strengthen methodological rigor, cost-effectiveness evaluation, and long-term follow-up to better inform implementation and equity considerations. Systematic Review Registration: https://doi.org/10.17605/OSF.IO/TMK93, identifier TMK93.
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What Socratic holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.