Evidence map›Paper›PMID 42185441›Full record

ArticleScientific reports2026

A serious game for assessing upper-limb visuomotor adaptation in children with cerebral palsy during reaching tasks in virtual reality.

Guido Pasquini, Roberto Maria Scardigno, Domenico Buongiorno, Vladimiro Suglia, Laura Antonucci, Sara Della Bella, Chiara Beni, Nicole Lonoce, Paola Carrozza, Claudio Macchi and 3 more

Abstract read
In one paragraph

Article in Scientific reports, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

13 authors.

Guido Pasquini *IRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Roberto Maria Scardigno *Department of Electrical and Information Engineering (DEI), Polytechnic University of Bari, Bari, 70126, Italy.
Domenico BuongiornoDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, Bari, 70126, Italy. domenico.buongiorno@poliba.it.
Vladimiro SugliaDepartment of Electrical and Information Engineering (DEI), Polytechnic University of Bari, Bari, 70126, Italy.
Laura AntonucciIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Sara Della BellaIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Chiara BeniIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Nicole LonoceIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Paola CarrozzaIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Claudio MacchiIRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Adriano FerrariUniversity of Modena and Reggio Emilia, Modena, Italy.
Giovanna Cristella *IRCCS Fondazione Don Carlo Gnocchi ETS, Florence, 50143, Italy.
Vitoantonio Bevilacqua *Department of Electrical and Information Engineering (DEI), Polytechnic University of Bari, Bari, 70126, Italy.

Funding

European Commission D93D22001390001European Commission J13C22000400007
6 · The paper itself

Abstract

Cerebral palsy (CP) is the most common non-progressive neurodevelopmental disorder, associated with impairments in motor control, posture, and adaptability. Understanding how patients with CP adapt to different task demands is essential to design effective assessment and rehabilitation tools. The aim of this study is to provide a detailed characterization of the movement patterns observed between a group of patients with CP and a Control Group, with the goal of identifying specific motor control features that may influence adaptability in several mapping conditions of the game. A cohort of 15 individuals with CP and 10 controls performed game-based tasks under varying mapping conditions. Kinematic and performance metrics were extracted and analyzed to quantify differences in motor strategies, variability, and adaptability across groups. Patients with CP showed distinct movement patterns compared to controls, particularly in adaptability metrics. The adaptability of motor control was influenced by the mapping condition, revealing group-specific limitations. This study highlights characteristic motor control features in CP that influence adaptability to task constraints. These findings may inform the development of personalized rehabilitation protocols and adaptive game-based interventions for motor training.

Indexed as

Adaptation, PhysiologicalCerebral PalsyPsychomotor PerformanceUpper ExtremityVideo GamesVirtual RealityAdolescentBiomechanical PhenomenaChildFemaleHumansMaleMovement

Identifiers

PMID42185441
PMCPMC13434716

What Socratic holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.