Evidence map›Paper›PMID 42588341›Full record

ArticleHealthcare (Basel, Switzerland)2026

Feasibility, Usability, and Preliminary Kinematic Outcomes of a Hand-Tracking Virtual Reality Rehabilitation System Delivered as an Adjunct to Conventional Therapy in Individuals with Stroke: A Single-Arm Pilot Study.

Hayati Türe, Eren Kalfa, Osman Topçu, Köksal Sarıhan, Erhan Özdemir, Buket Özdemir Işık

Abstract read
In one paragraph

Article in Healthcare (Basel, Switzerland), 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

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0citing papers in PubMed
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

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PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Hayati TüreDepartment of Computer Engineering, Trabzon University, Trabzon 61335, Turkey.ORCID 0000-0003-3012-8016
Eren KalfaDepartment of Digital Game Design, Trabzon University, Trabzon 61335, Turkey.
Osman TopçuMaçka Ömer Burhanoğlu Physical Therapy and Rehabilitation Hospital, Trabzon 61750, Turkey.ORCID 0000-0001-8492-0717
Köksal SarıhanMaçka Ömer Burhanoğlu Physical Therapy and Rehabilitation Hospital, Trabzon 61750, Turkey.ORCID 0000-0002-5010-4591
Erhan ÖzdemirMaçka Ömer Burhanoğlu Physical Therapy and Rehabilitation Hospital, Trabzon 61750, Turkey.ORCID 0009-0009-8520-4662
Buket Özdemir IşıkDepartment of Recreation, Trabzon University, Trabzon 61335, Turkey.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

purposeUpper extremity motor impairments following stroke substantially limit independence in daily living. Hand-tracking virtual reality (VR) rehabilitation systems may support intensive task-oriented practice while enhancing motivation; however, evidence integrating objective kinematic indicators with usability and patient-reported outcomes for controller-free consumer-grade VR remains limited. The primary aim of this single-arm pilot study was to evaluate the feasibility, safety (tolerability), and usability of a hand-tracking VR rehabilitation system delivered as an adjunct to conventional physiotherapy in individuals with stroke; describing its preliminary in-game kinematic profile and exploring participants' experiences through open-ended feedback were secondary aims. The study was explicitly not designed or powered to test clinical efficacy. MATERIALS AND

methodsTen individuals with stroke completed a 20-session (8-week) single-arm pilot intervention; all participants concurrently received standard hospital-based physiotherapy (median 3 sessions/week, ∼45 min/session). Early-phase (sessions 1-5) and late-phase (sessions 16-20) within-subject performance were compared using the Wilcoxon signed-rank test with Holm-Bonferroni correction across four pre-specified primary outcomes. Movement smoothness was assessed using the Spectral Arc Length (SPARC), usability was evaluated using the System Usability Scale (SUS), and cybersickness was monitored with the Simulator Sickness Questionnaire (SSQ).

resultsSixteen patients were screened, of whom fourteen started the intervention and ten completed the 8-week per-protocol program (intervention completion rate, 10/14 = 71.4%; per-protocol session adherence among the ten completers, 200/200 = 100%; no SSQ-defined adverse events). Within-subject comparisons showed a +10.6-point increase in success rate (adjusted p=0.020), a +0.10 m/s increase in mean movement speed (adjusted p=0.020), a -341 ms reduction in pause duration (adjusted p=0.022), and a +27.0-point Hodges-Lehmann median-difference increase in SS-QOL (95% CI 14.0-41.0; participant-level median Δ+18.5; adjusted p=0.020). The mean SUS score was 78.5±5.4, indicating "good" usability. Thematic analysis of post-intervention open-ended feedback identified three themes-motivation and engagement, the value of feedback, and design and comfort suggestions-that converged with the high adherence and good usability ratings. Correlations between VR-derived kinematic change and clinical change were non-significant trends (p≥0.12).

conclusionsA controller-free hand-tracking VR system was found to be feasible, well tolerated, and rated as having good usability when delivered as an adjunct to conventional therapy. Because the study used a single-arm design, included only ten participants, and did not control for the confounding effect of concurrent conventional physiotherapy or natural recovery, the observed within-subject changes cannot be causally attributed to the VR intervention and should be interpreted as exploratory feasibility signals. Adequately powered randomized controlled trials with stroke-specific clinical scales (e.g., FMA-UE, ARAT) are required before clinical efficacy can be claimed.

Indexed as

kinematic analysisneurorehabilitationpreliminary clinical outcomesstroketask-oriented trainingupper extremity rehabilitationvirtual reality rehabilitation

Identifiers

PMID42588341
PMCPMC13463897

What Socratic holds

Textmetadata
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.