Evidence map›Paper›PMID 42690462›Full record

Trial reportPsychological research2026

The role of simulator immersion on learning and transfer of decision-making skill in sport.

Zachariah G Hoyne, Khaya Morris-Binelli, Sean Müller, Benjamin Piggott, Paola Chivers, Evan Dekker

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Psychological research, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Zachariah G HoyneNational School of Health Sciences, The University of Notre Dame Australia, Perth, WA, Australia. zachariah.hoyne@nd.edu.au.ORCID https://orcid.org/0000-0001-7246-4638
Khaya Morris-BinelliNational School of Health Sciences, The University of Notre Dame Australia, Perth, WA, Australia.ORCID http://orcid.org/0000-0002-6517-826X
Sean MüllerCentre for Smart Analytics, Federation University Australia, Ballarat, VIC, Australia.ORCID http://orcid.org/0000-0001-5777-4953
Benjamin PiggottSchool of Education, The University of Notre Dame Australia, Perth, WA, Australia.ORCID http://orcid.org/0000-0003-0760-1944
Paola ChiversSchool of Medical and Health Sciences, Edith Cowan University, Joondalup, WA, Australia.ORCID http://orcid.org/0000-0003-2278-4857
Evan DekkerAcademic Services and Support Directorate, Federation University Australia, Ballarat, VIC, Australia.ORCID http://orcid.org/0000-0002-0788-086X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Virtual reality has become popular in sport and other domains because it can immerse the user within a sporting context and solve logistical problems for additional off-field training. There is limited evidence, however, of whether immersion is crucial for learning and transfer. This study compared training of decision-making skill between 360-degree video virtual reality (360VR) and two-dimensional video. Twenty-eight Australian Rules Football players were randomly assigned to one of three training groups: 360VR, two-dimensional video, and control. Across four weeks, participants in the training groups were exposed to decision-making scenarios consisting of visual, contextual and auditory cues. Performance was assessed pre- and post-training with virtual reality and field-based decision-making tests. Results indicated that the two-dimensional video training group showed significantly superior decision-making in the field-based transfer test compared to 360VR and control groups post intervention. There was also indication that two-dimensional video training was superior to the control post intervention in the virtual reality test. Findings indicate that immersion created in virtual reality is not an underpinning mechanism for learning and transfer, rather the use of perceptual information is crucial. 360VR may facilitate uptake through engagement, but two-dimensional video is adequate for learning and transfer of decision-making to the field.

Indexed as

Decision MakingLearningSportsTransfer, PsychologyVirtual RealityAdultHumansMaleYoung Adult

Identifiers

PMID42690462
PMCPMC13541863

What Socratic holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.