Evidence map›Paper›PMID 42846121›Full record

SynthesisFrontiers in neurology2026

Comparative efficacy of virtual reality interventions with varying immersion levels on upper limb motor function, hand dexterity, and independence in the daily life of stroke survivors: a systematic review and network meta-analysis.

Haoyuan Li, Chunhao Dai, Ziting Xu, Teng Yang, Wen Li, Luyao Yan, Lijuan Yang, Minmin Leng

Abstract readSystematic ReviewNetwork Meta-AnalysisComparative Study
In one paragraph

Synthesis in Frontiers in neurology, 2026. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Haoyuan LiDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Chunhao DaiDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Ziting XuDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Teng YangDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Wen LiDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Luyao YanDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Lijuan YangDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.
Minmin LengDepartment of Nursing, Shandong Provincial Hospital Affiliated to Shandong First Medical University, Jinan, Shandong, China.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background: Upper limb motor function impairment is a highly prevalent sequela following stroke, significantly compromising patients' independence in daily life and decreasing their quality of life. Virtual reality represents a promising therapeutic intervention for this condition; however, the comparative efficacy of virtual reality interventions with different levels of immersion remains unclear. Methods: A comprehensive electronic literature search was performed in PubMed, Embase, the Cochrane Library, Web of Science, and CINAHL up to July 2025. Randomized controlled trials (RCTs) evaluating the use of different levels of immersion virtual reality intervention (such as immersive virtual reality, semi-immersive virtual reality and nonimmersive virtual reality) compared with routine rehabilitation for stroke with upper limb motor function impairment were included. A random-effects model was used for the network meta-analysis. Efficacy was assessed via standardized mean differences (SMDs) with 95% confidence intervals (CIs), and interventions were ranked via surface under the cumulative ranking curve (SUCRA) probabilities. Results: Twenty-nine RCTs involving 1,524 participants were included from 6,830 records. Compared with the control interventions, the virtual reality intervention improved upper limb motor function, enhanced hand dexterity, and enhanced independence in the daily life of stroke patients. With respect to upper limb motor function, immersive virtual reality was ranked the highest (SUCRA = 86.10%; SMD = 1.20; 95% CI: 0.33, 2.07), followed by semi-immersive virtual reality (SUCRA = 57.80%; SMD = 0.75; 95% CI: -0.35, 1.86) and nonimmersive virtual reality (SUCRA = 50.90%; SMD = 0.61; 95% CI: -0.15, 1.37). Compared with nonimmersive virtual reality (SUCRA = 50.50%; SMD = 0.42; 95% CI: -0.03, 0.87) and semi-immersive virtual reality (SUCRA = 49.30%; SMD = 0.43; 95% CI: -0.21, 1.07), immersive virtual reality (SUCRA = 95.60%; SMD = 1.11; 95% CI: 0.40, 1.82) was the most effective intervention for hand dexterity. With respect to independence in daily life, immersive virtual reality was the most effective technology (SUCRA = 94.90%; SMD = 1.32; 95% CI: 0.46, 2.18), followed by nonimmersive virtual reality (SUCRA = 43.10%; SMD = 0.28; 95% CI: -0.91, 1.47) and semi-immersive virtual reality (SUCRA = 39.50%; SMD = 0.23; 95% CI: -1.00, 1.46). Conclusion: Immersive virtual reality is the most effective treatment method for improving upper limb motor function, enhancing hand dexterity, and enhancing independence in the daily life of stroke patients. In the future, clinicians should consider prioritizing immersive virtual reality as a primary modality for stroke rehabilitation exercises. Systematic review registration: https://www.crd.york.ac.uk/PROSPERO/view/CRD420251114167, Identifier: CRD420251114167.

Indexed as

Activities of Daily LivingStrokeStroke RehabilitationUpper ExtremityVirtual RealityVirtual Reality Exposure TherapyHandHumansRandomized Controlled Trials as TopicRecovery of Functionnetwork meta-analysisstrokesystematic reviewupper limb motor functionvirtual reality

Identifiers

PMID42846121
PMCPMC13642267

What Socratic holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the Socratic graph.